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18 lines
414 B
18 lines
414 B
using UnityEngine; |
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using System.Collections; |
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using UnityEditor; |
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[CustomEditor(typeof(PSMeshRendererUpdater))] |
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public class MeshRendererEditor : Editor |
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{ |
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public override void OnInspectorGUI() |
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{ |
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DrawDefaultInspector(); |
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var myScript = (PSMeshRendererUpdater)target; |
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if (GUILayout.Button("Update Mesh Renderer")) |
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{ |
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myScript.UpdateMeshEffect(); |
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} |
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} |
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} |