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50 lines
969 B
50 lines
969 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class BLEAdapter : MonoBehaviour
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{
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public Text BLEMsg;
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public Text BLEData;
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public InputField linkInput;
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public InputField msgInput;
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// Start is called before the first frame update
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void Start()
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{
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}
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public void CreateCentral() {
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}
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public void LinkBLE() {
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}
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public void UnLinkBLE() {
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}
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public void SendMsg() {
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byte[] byteArray = System.Text.Encoding.UTF8.GetBytes(linkInput.text);
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}
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public void OnDidUpdateState()
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{
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BLEMsg.text = "状态已更新";
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}
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public void OnDidConnect()
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{
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BLEMsg.text = "已连接";
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}
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public void OnDidDisconnect()
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{
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BLEMsg.text = "已断开连接";
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}
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public void OnDidReceiveWriteRequests(string base64String)
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{
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BLEData.text = "收到消息:" + base64String;
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}
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}
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