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20 lines
250 B
20 lines
250 B
3 years ago
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using UnityEngine;
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using System.Collections;
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public class Rotate : MonoBehaviour
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{
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Vector3 angle;
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void Start()
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{
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angle = transform.eulerAngles;
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}
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void Update()
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{
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angle.y += Time.deltaTime * 100;
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transform.eulerAngles = angle;
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}
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}
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