金铉Unity插件库
Unity版本2018.4.32f
目前包含本地化存储功能(根据类名存储读写),TCP客户端监听类型功能
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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#if UNITY_EDITOR
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public class JsonIOEditor : EditorWindow
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{
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public TextAsset JsonSaved;
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[MenuItem("JXSoft/JsonIOTools/JsonLoader")]
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static void Init()
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{
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var window = GetWindow<JsonIOEditor>();
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window.Show();
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}
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void OnGUI()
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{
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JsonSaved = (TextAsset)EditorGUILayout.ObjectField("SaveData", JsonSaved,typeof(TextAsset), true);
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}
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}
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#endif
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