金铉Unity插件库 Unity版本2018.4.32f 目前包含本地化存储功能(根据类名存储读写),TCP客户端监听类型功能
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3 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using QFramework;
using System;
namespace TCPClientTools
{
public class TCPMangerArchitecture : Architecture<TCPMangerArchitecture>
{
protected override void Init()
{
this.RegisterUtility(new TCPUtility());
this.RegisterModel(new TCPEventModel());
}
}
//统筹管理TCP的命令池以及相关链接信息
public class TCPEventModel : AbstractModel, ICanSendCommand,ICanRegisterEvent
{
public IOCContainer mCommandContainer = new IOCContainer();
public UnityStringEvent onTCPRecived = new UnityStringEvent();
private TCPLinkState tcpState = TCPLinkState.NoIp;
private string tcpAddress = "";
private int tcpPort = 0;
public string myAddress = "";
protected override void OnInit()
{
myAddress = this.GetUtility<TCPUtility>().GetIP();
this.RegisterEvent<onLinkException>(e=> {
setTCPState(TCPLinkState.LinkTimeOut);
this.GetUtility<TCPUtility>().CloseTCPClient();
});
}
public void sendResponseCommand<T>(string json) where T : ITCPResponse,new() {
if (mCommandContainer.Get<ExcuteResponseCommand<T>>()==null) {
mCommandContainer.Register(new ExcuteResponseCommand<T>(new T()));
}
mCommandContainer.Get<ExcuteResponseCommand<T>>().setJson(json);
this.SendCommand(mCommandContainer.Get<ExcuteResponseCommand<T>>());
}
/// <summary>
/// 开启接收指定数据
/// </summary>
/// <typeparam name="T">数据格式类型</typeparam>
public void onReceive<T>() where T : ITCPResponse, new()
{
onTCPRecived.AddListener(sendResponseCommand<T>);
}
/// <summary>
/// 关闭接收指定数据
/// </summary>
/// <typeparam name="T">数据格式类型</typeparam>
public void offReceive<T>() where T : ITCPResponse, new()
{
onTCPRecived.RemoveListener(sendResponseCommand<T>);
}
/// <summary>
/// 发送数据
/// </summary>
/// <typeparam name="T">数据类型</typeparam>
/// <param name="request">请求数据</param>
public void sendRequestCommand<T>(T request)where T : ITCPRequest
{
if (mCommandContainer.Get<SendRequestCommand<T>>() == null) {
mCommandContainer.Register(new SendRequestCommand<T>(request));
}
mCommandContainer.Get<SendRequestCommand<T>>().setRequest(request);
this.SendCommand(mCommandContainer.Get<SendRequestCommand<T>>());
}
public void setTCPState(TCPLinkState state) {
this.tcpState = state;
this.SendEvent(new TCPStateChangedEvent(state));
}
public TCPLinkState getState() {
return this.tcpState;
}
/// <summary>
/// 设置对应IP,设置完毕后,自动进入链接状态(此时需要用户手动监听是否要进行链接服务器)
/// </summary>
/// <param name="ip">ip地址</param>
/// <param name="port">端口号</param>
public void setIP(string ip,int port) {
this.tcpAddress = ip;
this.tcpPort = port;
//此处可以加ip校验
Debug.LogWarning("此处未进行ip以及端口号校验,日后有需求可以增加");
setTCPState(TCPLinkState.Linking);
}
/// <summary>
/// 与服务端建立链接
/// </summary>
public void linkServer() {
if (tcpState == TCPLinkState.Linking)
{
if (!this.GetUtility<TCPUtility>().isOpenTCP) {
bool isSuccess = this.GetUtility<TCPUtility>().StartTCPClient(tcpAddress, tcpPort);
if (isSuccess) {
setTCPState(TCPLinkState.LinkSucess);
}
else
{
setTCPState(TCPLinkState.LinkFaild);
}
}
}
}
/// <summary>
/// 与服务端断开链接
/// </summary>
public void closeServer()
{
if (tcpState == TCPLinkState.LinkSucess)
{
if (this.GetUtility<TCPUtility>().isOpenTCP)
{
this.GetUtility<TCPUtility>().CloseTCPClient();
setTCPState(TCPLinkState.NoIp);
}
}
}
}
#region Command
/// <summary>
/// 处理响应数据,添加对应的Command进行处理,需要提前生成命令池
/// </summary>
/// <typeparam name="TResponse">响应数据格式</typeparam>
public class ExcuteResponseCommand<TResponse> : AbstractCommand where TResponse : ITCPResponse
{
public string json;
private TResponse response;
public ExcuteResponseCommand(TResponse response)
{
if (this.response == null)
{
this.response = response;
}
}
protected override void OnExecute()
{
bool isSet = response.trySetData(json);
if (isSet)
{
Debug.Log("Received:" + response.toJson() + response.GetType());
this.SendEvent(new ResponseMsgEvent(response));
}
}
public void setJson(string json)
{
this.json = json;
}
}
public class SendRequestCommand<TRequest> : AbstractCommand where TRequest : ITCPRequest
{
public TRequest request;
public SendRequestCommand(TRequest request)
{
this.request = request;
}
protected override void OnExecute()
{
if (this.GetUtility<TCPUtility>().isOpenTCP)
{
this.GetUtility<TCPUtility>().sendData(request.toJson());
}
else
{
Debug.LogWarning("请先开启TCP链接");
}
//throw new NotImplementedException();
}
public void setRequest(TRequest request)
{
this.request = request;
}
}
#endregion
#region interface
public interface ITCPResponse
{
string toJson();
/// <summary>
/// 尝试填充数据,如果json不合法,则返回false,忽略该条数据响应
/// </summary>
/// <param name="json"></param>
/// <returns></returns>
bool trySetData(string json);
string getException();
}
public interface ITCPRequest
{
string toJson();
}
#endregion
#region AbstractClass
/// <summary>
/// 使用抽象类时,必须满足可序列化
/// </summary>
[Serializable]
public abstract class AbstractTCPResponse:ITCPResponse
{
private string exceptionMsg;
public virtual string toJson()
{
return JsonUtility.ToJson(this,true);
}
public virtual bool trySetData(string json)
{
try {
JsonUtility.FromJsonOverwrite(json, this);
return true;
}
catch (Exception e) {
exceptionMsg = e.ToString();
return false;
}
}
public string getException()
{
return exceptionMsg;
}
}
#endregion
#region enum
public enum TCPLinkState
{
NoIp = 0,
Linking = 1,
LinkFaild = 2,
LinkSucess = 3,
LinkTimeOut = 4
}
#endregion
#region event
public struct ResponseMsgEvent
{
public ITCPResponse res;
public ResponseMsgEvent(ITCPResponse res_)
{
res = res_;
}
};
public struct TCPStateChangedEvent
{
public TCPLinkState state;
public TCPStateChangedEvent(TCPLinkState state_)
{
state = state_;
}
}
public struct onLinkException
{
public string exceptionMsg;
public onLinkException(string exceptionMsg_)
{
exceptionMsg = exceptionMsg_;
}
}
#endregion
[Serializable]
public class UnityStringEvent : UnityEvent<string>
{
}
}