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using QFrameworkCP;
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using UnityEngine;
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using System;
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using System.Text;
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using System.Net.Sockets;
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using System.IO;
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using System.Threading.Tasks;
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using System.Threading;
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using System.Net.NetworkInformation;
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namespace JXSoft
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{
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public class TCPUtility : IUtility
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{
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public string tcpAddress;
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public int tcpPort;
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public TcpClient tcpClient;
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public NetworkStream sendStream;
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public bool isOpenTCP = false;
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public bool isReceivedValue = false;
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public string receivedData = "";
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public string exceptionData = "";
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public Thread reciveT;
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public bool isTimeOut = false;
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public TCPUtility() {
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Debug.LogWarning("使用无参数构造tcp时,需要手动开启tcp服务");
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}
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public TCPUtility(string tcpAddress, int tcpPort)
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{
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this.tcpAddress = tcpAddress;
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this.tcpPort = tcpPort;
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this.isTimeOut = false;
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StartTCPClient();
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}
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public bool StartTCPClient()
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{
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isTimeOut = false;
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if (!isOpenTCP)
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{
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try {
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tcpClient = new TcpClient(tcpAddress, tcpPort);
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sendStream = tcpClient.GetStream();
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}
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catch (Exception e)
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{
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exceptionData = e.ToString();
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return false;
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}
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isOpenTCP = true;
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reciveT = new Thread(RecciveMsg);
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reciveT.IsBackground = true;
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reciveT.Start();
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return true;
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}
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return false;
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}
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public bool StartTCPClient(string ip, int port) {
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isTimeOut = false;
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if (!isOpenTCP) {
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tcpAddress = ip;
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tcpPort = port;
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try
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{
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tcpClient = new TcpClient(tcpAddress, tcpPort);
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sendStream = tcpClient.GetStream();
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}
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catch (Exception e)
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{
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exceptionData = e.ToString();
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return false;
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}
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isOpenTCP = true;
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reciveT = new Thread(RecciveMsg);
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reciveT.IsBackground = true;
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reciveT.Start();
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return true;
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}
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return false;
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}
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public void CloseTCPClient() {
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if (tcpClient.Connected) {
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sendStream.Close();
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tcpClient.Close();
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isOpenTCP = false;
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reciveT.Abort();
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}
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}
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public void sendData(string data)
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{
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if (isOpenTCP == false)
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return;
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byte[] sendBytes = Encoding.Default.GetBytes(data);
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sendStream.Write(sendBytes, 0, sendBytes.Length);
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}
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public void RecciveMsg()
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{
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byte[] receiveBuff = new byte[1024];
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int reviceLength = 0;
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string msg = "";
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while (isOpenTCP)
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{
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try
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{
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reviceLength = tcpClient.Client.Receive(receiveBuff);
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msg = Encoding.UTF8.GetString(receiveBuff, 0, reviceLength);
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if (msg != "")
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{
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receivedData = msg;
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isReceivedValue = true;
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}
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}
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catch (Exception e)
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{
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Debug.LogWarning(e);
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//断线发送异常
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isTimeOut = true;
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exceptionData = e.ToString();
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break;
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}
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}
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Debug.Log("------------end While-------------");
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}
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/// <summary>
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/// 线程接收到消息后
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/// </summary>
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/// <returns>接收到的消息</returns>
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public string getReceivedValue() {
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if (isReceivedValue)
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{
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isReceivedValue = false;
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return receivedData;
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}
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else {
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return "";
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}
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}
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public bool getTimeOutState() {
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return isTimeOut;
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}
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public bool IsReceivedMsg() {
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return sendStream.Length != 0;
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}
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public bool IsConnected() {
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return tcpClient.Connected;
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}
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/// <summary>
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/// 获取本机IP
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/// </summary>
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/// <returns>string :ip地址</returns>
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public string GetIP()
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{
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string output = "";
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foreach (NetworkInterface item in NetworkInterface.GetAllNetworkInterfaces())
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{
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NetworkInterfaceType _type1 = NetworkInterfaceType.Wireless80211; //无线局域网适配器
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if ((item.NetworkInterfaceType == _type1) && item.OperationalStatus == OperationalStatus.Up)
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{
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foreach (UnicastIPAddressInformation ip in item.GetIPProperties().UnicastAddresses)
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{
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if (ip.Address.AddressFamily == AddressFamily.InterNetwork)
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{
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output = ip.Address.ToString();
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}
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}
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}
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}
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return output;
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}
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}
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}
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