金铉Unity插件库 Unity版本2018.4.32f 目前包含本地化存储功能(根据类名存储读写),TCP客户端监听类型功能
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using UnityEngine;
using System.Collections;
public class ReporterGUI : MonoBehaviour
{
Reporter reporter;
void Awake()
{
reporter = gameObject.GetComponent<Reporter>();
}
void OnGUI()
{
reporter.OnGUIDraw();
}
}