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17 lines
229 B
17 lines
229 B
3 years ago
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using UnityEngine;
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using System.Collections;
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public class ReporterGUI : MonoBehaviour
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{
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Reporter reporter;
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void Awake()
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{
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reporter = gameObject.GetComponent<Reporter>();
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}
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void OnGUI()
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{
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reporter.OnGUIDraw();
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}
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}
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