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new file mode 100644 index 0000000..29242be --- /dev/null +++ b/Assets/UDPClient/UDPPrinter.cs @@ -0,0 +1,38 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Net; +using System.Net.Sockets; +using System.Text; +using System.Threading; +using UnityEngine; + +public class UDPPrinter : MonoBehaviour +{ + private UDPUtility udpUtil; + // Start is called before the first frame update + void Start() + { + udpUtil = new UDPUtility("127.0.0.1", 20000); + udpUtil.sendData("hello everyone!"); + } + + // Update is called once per frame + void Update() + { + if (udpUtil != null && !"".Equals(udpUtil.getReceivedValue())) + { + /*GameObject item = Instantiate(tcpMsgItem, tcpMsgContent); + item.GetComponentInChildren().text = tcpUtil.receivedData.Value; + this.GetModel().onDataRecived.Invoke(tcpUtil.receivedData.Value);*/ + Debug.Log(udpUtil.receivedData.Value); + } + } + private void OnDestroy() + { + if (udpUtil.reciveT != null && udpUtil.reciveT.ThreadState == ThreadState.Running) + { + udpUtil.reciveT.Abort(); + } + } +} diff --git a/Assets/UDPClient/UDPPrinter.cs.meta b/Assets/UDPClient/UDPPrinter.cs.meta new file mode 100644 index 0000000..35868bd --- /dev/null +++ b/Assets/UDPClient/UDPPrinter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 691020c9c00c6734bb9c2fe97ec063f2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UDPClient/UDPUtility.cs b/Assets/UDPClient/UDPUtility.cs new file mode 100644 index 0000000..3e37962 --- /dev/null +++ b/Assets/UDPClient/UDPUtility.cs @@ -0,0 +1,163 @@ +using UnityEngine; +using QFramework; +using System; +using System.Text; +using System.Net.Sockets; +using System.IO; +using System.Threading.Tasks; +using System.Threading; +using System.Net.NetworkInformation; +using System.Net; + +public class UDPUtility : IUtility +{ + public string udpAddress; + public int udpPort; + public UdpClient udpClient; + public NetworkStream sendStream; + public BindableProperty isOpenUDP = new BindableProperty(false); + public bool isReceivedValue = false; + public BindableProperty receivedData = new BindableProperty(""); + public BindableProperty exceptionData = new BindableProperty(""); + public Thread reciveT; + public BindableProperty isTimeOut = new BindableProperty(false); + + public UDPUtility() + { + Debug.LogWarning("使用无参数构造udp时,需要手动开启udp服务"); + + } + public UDPUtility(string UDPAddress, int UDPPort) + { + this.udpAddress = UDPAddress; + this.udpPort = UDPPort; + StartUDPClient(UDPAddress, UDPPort); + } + + public bool StartUDPClient(string ip, int port) + { + isTimeOut.Value = false; + if (!isOpenUDP) + { + udpAddress = ip; + udpPort = port; + try + { + udpClient = new UdpClient(udpAddress, udpPort); + } + catch (Exception e) + { + exceptionData.Value = e.ToString(); + return false; + } + isOpenUDP.Value = true; + reciveT = new Thread(RecciveMsg); + reciveT.IsBackground = true; + reciveT.Start(); + return true; + } + return false; + } + + public void CloseUDPClient() + { + sendStream.Close(); + udpClient.Close(); + isOpenUDP.Value = false; + reciveT.Abort(); + } + + public void sendData(string data) + { + if (isOpenUDP == false) + return; + Byte[] sendBytes = Encoding.Default.GetBytes(data); + udpClient.Send(sendBytes, sendBytes.Length); + } + + public void RecciveMsg() + { + string msg = ""; + Debug.Log("StartReceiving!"); + while (isOpenUDP.Value) + { + try + { + IPEndPoint RemoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0); + Byte[] receiveBytes = udpClient.Receive(ref RemoteIpEndPoint); + msg = Encoding.UTF8.GetString(receiveBytes); + if (msg != "") + { + receivedData.Value = msg; + isReceivedValue = true; + } + } + catch (Exception e) + { + Debug.LogWarning(e); + //断线发送异常 + isTimeOut.Value = true; + exceptionData.Value = e.ToString(); + break; + } + } + Debug.Log("------------end While-------------"); + } + + /// + /// 线程接收到消息后 + /// + /// 接收到的消息 + public string getReceivedValue() + { + if (isReceivedValue) + { + isReceivedValue = false; + return receivedData.Value; + } + else + { + return ""; + } + } + + public bool getTimeOutState() + { + return isTimeOut; + } + + public bool IsReceivedMsg() + { + return sendStream.Length != 0; + } + public bool IsConnected() + { + return udpClient.Client.Connected; + } + + /// + /// 获取本机IP + /// + /// string :ip地址 + public string GetIP() + { + string output = ""; + + foreach (NetworkInterface item in NetworkInterface.GetAllNetworkInterfaces()) + { + NetworkInterfaceType _type1 = NetworkInterfaceType.Wireless80211; //无线局域网适配器 + + if ((item.NetworkInterfaceType == _type1) && item.OperationalStatus == OperationalStatus.Up) + { + foreach (UnicastIPAddressInformation ip in item.GetIPProperties().UnicastAddresses) + { + if (ip.Address.AddressFamily == AddressFamily.InterNetwork) + { + output = ip.Address.ToString(); + } + } + } + } + return output; + } +} diff --git a/Assets/UDPClient/UDPUtility.cs.meta b/Assets/UDPClient/UDPUtility.cs.meta new file mode 100644 index 0000000..c4ba217 --- /dev/null +++ b/Assets/UDPClient/UDPUtility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4b85b7b0fa7d90c47931dfa186fbe3e4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: