DESKTOP-B25GA9E\W35
2 years ago
9 changed files with 607 additions and 0 deletions
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using UnityEngine; |
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public class UDPClientView : MonoBehaviour |
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{ |
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// Start is called before the first frame update |
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void Start() |
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{ |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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} |
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} |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using System.Net; |
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using System.Net.Sockets; |
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using System.Text; |
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using System.Threading; |
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using UnityEngine; |
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public class UDPPrinter : MonoBehaviour |
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{ |
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private UDPUtility udpUtil; |
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// Start is called before the first frame update |
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void Start() |
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{ |
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udpUtil = new UDPUtility("127.0.0.1", 20000); |
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udpUtil.sendData("hello everyone!"); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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if (udpUtil != null && !"".Equals(udpUtil.getReceivedValue())) |
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{ |
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/*GameObject item = Instantiate(tcpMsgItem, tcpMsgContent); |
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item.GetComponentInChildren<Text>().text = tcpUtil.receivedData.Value; |
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this.GetModel<TCPEventModel>().onDataRecived.Invoke(tcpUtil.receivedData.Value);*/ |
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Debug.Log(udpUtil.receivedData.Value); |
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} |
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} |
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private void OnDestroy() |
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{ |
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if (udpUtil.reciveT != null && udpUtil.reciveT.ThreadState == ThreadState.Running) |
||||||
|
{ |
||||||
|
udpUtil.reciveT.Abort(); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,11 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 691020c9c00c6734bb9c2fe97ec063f2 |
||||||
|
MonoImporter: |
||||||
|
externalObjects: {} |
||||||
|
serializedVersion: 2 |
||||||
|
defaultReferences: [] |
||||||
|
executionOrder: 0 |
||||||
|
icon: {instanceID: 0} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,163 @@ |
|||||||
|
using UnityEngine; |
||||||
|
using QFramework; |
||||||
|
using System; |
||||||
|
using System.Text; |
||||||
|
using System.Net.Sockets; |
||||||
|
using System.IO; |
||||||
|
using System.Threading.Tasks; |
||||||
|
using System.Threading; |
||||||
|
using System.Net.NetworkInformation; |
||||||
|
using System.Net; |
||||||
|
|
||||||
|
public class UDPUtility : IUtility |
||||||
|
{ |
||||||
|
public string udpAddress; |
||||||
|
public int udpPort; |
||||||
|
public UdpClient udpClient; |
||||||
|
public NetworkStream sendStream; |
||||||
|
public BindableProperty<bool> isOpenUDP = new BindableProperty<bool>(false); |
||||||
|
public bool isReceivedValue = false; |
||||||
|
public BindableProperty<string> receivedData = new BindableProperty<string>(""); |
||||||
|
public BindableProperty<string> exceptionData = new BindableProperty<string>(""); |
||||||
|
public Thread reciveT; |
||||||
|
public BindableProperty<bool> isTimeOut = new BindableProperty<bool>(false); |
||||||
|
|
||||||
|
public UDPUtility() |
||||||
|
{ |
||||||
|
Debug.LogWarning("使用无参数构造udp时,需要手动开启udp服务"); |
||||||
|
|
||||||
|
} |
||||||
|
public UDPUtility(string UDPAddress, int UDPPort) |
||||||
|
{ |
||||||
|
this.udpAddress = UDPAddress; |
||||||
|
this.udpPort = UDPPort; |
||||||
|
StartUDPClient(UDPAddress, UDPPort); |
||||||
|
} |
||||||
|
|
||||||
|
public bool StartUDPClient(string ip, int port) |
||||||
|
{ |
||||||
|
isTimeOut.Value = false; |
||||||
|
if (!isOpenUDP) |
||||||
|
{ |
||||||
|
udpAddress = ip; |
||||||
|
udpPort = port; |
||||||
|
try |
||||||
|
{ |
||||||
|
udpClient = new UdpClient(udpAddress, udpPort); |
||||||
|
} |
||||||
|
catch (Exception e) |
||||||
|
{ |
||||||
|
exceptionData.Value = e.ToString(); |
||||||
|
return false; |
||||||
|
} |
||||||
|
isOpenUDP.Value = true; |
||||||
|
reciveT = new Thread(RecciveMsg); |
||||||
|
reciveT.IsBackground = true; |
||||||
|
reciveT.Start(); |
||||||
|
return true; |
||||||
|
} |
||||||
|
return false; |
||||||
|
} |
||||||
|
|
||||||
|
public void CloseUDPClient() |
||||||
|
{ |
||||||
|
sendStream.Close(); |
||||||
|
udpClient.Close(); |
||||||
|
isOpenUDP.Value = false; |
||||||
|
reciveT.Abort(); |
||||||
|
} |
||||||
|
|
||||||
|
public void sendData(string data) |
||||||
|
{ |
||||||
|
if (isOpenUDP == false) |
||||||
|
return; |
||||||
|
Byte[] sendBytes = Encoding.Default.GetBytes(data); |
||||||
|
udpClient.Send(sendBytes, sendBytes.Length); |
||||||
|
} |
||||||
|
|
||||||
|
public void RecciveMsg() |
||||||
|
{ |
||||||
|
string msg = ""; |
||||||
|
Debug.Log("StartReceiving!"); |
||||||
|
while (isOpenUDP.Value) |
||||||
|
{ |
||||||
|
try |
||||||
|
{ |
||||||
|
IPEndPoint RemoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0); |
||||||
|
Byte[] receiveBytes = udpClient.Receive(ref RemoteIpEndPoint); |
||||||
|
msg = Encoding.UTF8.GetString(receiveBytes); |
||||||
|
if (msg != "") |
||||||
|
{ |
||||||
|
receivedData.Value = msg; |
||||||
|
isReceivedValue = true; |
||||||
|
} |
||||||
|
} |
||||||
|
catch (Exception e) |
||||||
|
{ |
||||||
|
Debug.LogWarning(e); |
||||||
|
//断线发送异常 |
||||||
|
isTimeOut.Value = true; |
||||||
|
exceptionData.Value = e.ToString(); |
||||||
|
break; |
||||||
|
} |
||||||
|
} |
||||||
|
Debug.Log("------------end While-------------"); |
||||||
|
} |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// 线程接收到消息后 |
||||||
|
/// </summary> |
||||||
|
/// <returns>接收到的消息</returns> |
||||||
|
public string getReceivedValue() |
||||||
|
{ |
||||||
|
if (isReceivedValue) |
||||||
|
{ |
||||||
|
isReceivedValue = false; |
||||||
|
return receivedData.Value; |
||||||
|
} |
||||||
|
else |
||||||
|
{ |
||||||
|
return ""; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public bool getTimeOutState() |
||||||
|
{ |
||||||
|
return isTimeOut; |
||||||
|
} |
||||||
|
|
||||||
|
public bool IsReceivedMsg() |
||||||
|
{ |
||||||
|
return sendStream.Length != 0; |
||||||
|
} |
||||||
|
public bool IsConnected() |
||||||
|
{ |
||||||
|
return udpClient.Client.Connected; |
||||||
|
} |
||||||
|
|
||||||
|
/// <summary> |
||||||
|
/// 获取本机IP |
||||||
|
/// </summary> |
||||||
|
/// <returns>string :ip地址</returns> |
||||||
|
public string GetIP() |
||||||
|
{ |
||||||
|
string output = ""; |
||||||
|
|
||||||
|
foreach (NetworkInterface item in NetworkInterface.GetAllNetworkInterfaces()) |
||||||
|
{ |
||||||
|
NetworkInterfaceType _type1 = NetworkInterfaceType.Wireless80211; //无线局域网适配器 |
||||||
|
|
||||||
|
if ((item.NetworkInterfaceType == _type1) && item.OperationalStatus == OperationalStatus.Up) |
||||||
|
{ |
||||||
|
foreach (UnicastIPAddressInformation ip in item.GetIPProperties().UnicastAddresses) |
||||||
|
{ |
||||||
|
if (ip.Address.AddressFamily == AddressFamily.InterNetwork) |
||||||
|
{ |
||||||
|
output = ip.Address.ToString(); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
return output; |
||||||
|
} |
||||||
|
} |
Loading…
Reference in new issue