diff --git a/Assets/MsgTransmitTools/TCPClient/Example.meta b/Assets/MsgTransmitTools/Example.meta similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example.meta rename to Assets/MsgTransmitTools/Example.meta diff --git a/Assets/MsgTransmitTools/TCPClient/Example/Scenes.meta b/Assets/MsgTransmitTools/Example/Scenes.meta similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example/Scenes.meta rename to Assets/MsgTransmitTools/Example/Scenes.meta diff --git a/Assets/MsgTransmitTools/TCPClient/Example/Scenes/BluetoothExample.unity b/Assets/MsgTransmitTools/Example/Scenes/BluetoothExample.unity similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example/Scenes/BluetoothExample.unity rename to Assets/MsgTransmitTools/Example/Scenes/BluetoothExample.unity diff --git a/Assets/MsgTransmitTools/TCPClient/Example/Scenes/BluetoothExample.unity.meta b/Assets/MsgTransmitTools/Example/Scenes/BluetoothExample.unity.meta similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example/Scenes/BluetoothExample.unity.meta rename to Assets/MsgTransmitTools/Example/Scenes/BluetoothExample.unity.meta diff --git a/Assets/MsgTransmitTools/TCPClient/Example/Scenes/TCPLinkExample.unity b/Assets/MsgTransmitTools/Example/Scenes/TCPLinkExample.unity similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example/Scenes/TCPLinkExample.unity rename to Assets/MsgTransmitTools/Example/Scenes/TCPLinkExample.unity diff --git a/Assets/MsgTransmitTools/TCPClient/Example/Scenes/TCPLinkExample.unity.meta b/Assets/MsgTransmitTools/Example/Scenes/TCPLinkExample.unity.meta similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example/Scenes/TCPLinkExample.unity.meta rename to Assets/MsgTransmitTools/Example/Scenes/TCPLinkExample.unity.meta diff --git a/Assets/MsgTransmitTools/Example/Scenes/TCPServerExample.unity b/Assets/MsgTransmitTools/Example/Scenes/TCPServerExample.unity new file mode 100644 index 0000000..5842a51 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m_CullTransparentMesh: 0 diff --git a/Assets/MsgTransmitTools/Example/Scenes/TCPServerExample.unity.meta b/Assets/MsgTransmitTools/Example/Scenes/TCPServerExample.unity.meta new file mode 100644 index 0000000..1145d7b --- /dev/null +++ b/Assets/MsgTransmitTools/Example/Scenes/TCPServerExample.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3682974d88def024b835a16678a2b33b +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/MsgTransmitTools/TCPClient/Example/Scenes/UDPLinkExample.unity b/Assets/MsgTransmitTools/Example/Scenes/UDPLinkExample.unity similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example/Scenes/UDPLinkExample.unity rename to Assets/MsgTransmitTools/Example/Scenes/UDPLinkExample.unity diff --git a/Assets/MsgTransmitTools/TCPClient/Example/Scenes/UDPLinkExample.unity.meta b/Assets/MsgTransmitTools/Example/Scenes/UDPLinkExample.unity.meta similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Example/Scenes/UDPLinkExample.unity.meta rename to Assets/MsgTransmitTools/Example/Scenes/UDPLinkExample.unity.meta diff --git a/Assets/MsgTransmitTools/TCPClient/Script/Source.meta b/Assets/MsgTransmitTools/TCPClient/Script/Source.meta deleted file mode 100644 index 6027d24..0000000 --- a/Assets/MsgTransmitTools/TCPClient/Script/Source.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6175f27812bd6b446b1ad0a1d7806664 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientModel.cs b/Assets/MsgTransmitTools/TCPClient/Script/TCPClientModel.cs similarity index 99% rename from Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientModel.cs rename to Assets/MsgTransmitTools/TCPClient/Script/TCPClientModel.cs index 45b87d3..a058dda 100644 --- a/Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientModel.cs +++ b/Assets/MsgTransmitTools/TCPClient/Script/TCPClientModel.cs @@ -1,6 +1,5 @@ using UnityEngine; using QFrameworkCP; -using JXSoft; using System; using System.Text; using System.Net.Sockets; diff --git a/Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientModel.cs.meta b/Assets/MsgTransmitTools/TCPClient/Script/TCPClientModel.cs.meta similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientModel.cs.meta rename to Assets/MsgTransmitTools/TCPClient/Script/TCPClientModel.cs.meta diff --git a/Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientView.cs b/Assets/MsgTransmitTools/TCPClient/Script/TCPClientView.cs similarity index 98% rename from Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientView.cs rename to Assets/MsgTransmitTools/TCPClient/Script/TCPClientView.cs index c046c84..bc8c371 100644 --- a/Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientView.cs +++ b/Assets/MsgTransmitTools/TCPClient/Script/TCPClientView.cs @@ -1,10 +1,7 @@ using System.Collections; -using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using QFrameworkCP; -using JXSoft; -using System; using System.Threading; using UnityEngine.UI; diff --git a/Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientView.cs.meta b/Assets/MsgTransmitTools/TCPClient/Script/TCPClientView.cs.meta similarity index 100% rename from Assets/MsgTransmitTools/TCPClient/Script/Source/TCPClientView.cs.meta rename to Assets/MsgTransmitTools/TCPClient/Script/TCPClientView.cs.meta diff --git a/Assets/MsgTransmitTools/TCPServer/Script/SocketServer.cs b/Assets/MsgTransmitTools/TCPServer/Script/SocketServer.cs new file mode 100644 index 0000000..626f826 --- /dev/null +++ b/Assets/MsgTransmitTools/TCPServer/Script/SocketServer.cs @@ -0,0 +1,128 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Net; +using System.Net.Sockets; +using System.Text; +using System.Threading; +using UnityEngine; + +public class SocketServer : MonoBehaviour +{ + int _port = 6000; + string _ip = "127.0.0.1"; + Thread thread; + + void Start() + { + StartServer(); + } + + // Use this for initialization + public void StartServer() + { + bt_connnect_Click(); + } + + + private void bt_connnect_Click() + { + try + { + //点击开始监听时 在服务端创建一个负责监听IP和端口号的Socket + Socket socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); + IPAddress ip = IPAddress.Parse(_ip); + //创建对象端口 + IPEndPoint point = new IPEndPoint(ip, _port); + + socketWatch.Bind(point);//绑定端口号 + Debug.Log("监听成功!"); + socketWatch.Listen(10);//设置监听,最大同时连接10台 + + //创建监听线程 + thread = new Thread(Listen); + thread.IsBackground = true; + thread.Start(socketWatch); + } + catch { } + + } + + /// + /// 等待客户端的连接 并且创建与之通信的Socket + /// + Socket socketSend; + void Listen(object o) + { + try + { + Socket socketWatch = o as Socket; + while (true) + { + socketSend = socketWatch.Accept();//等待接收客户端连接 + Debug.Log(socketSend.RemoteEndPoint.ToString() + ":" + "连接成功!"); + //开启一个新线程,执行接收消息方法 + Thread r_thread = new Thread(Received); + r_thread.IsBackground = true; + r_thread.Start(socketSend); + } + } + catch { } + } + + /// + /// 服务器端不停的接收客户端发来的消息 + /// + /// + void Received(object o) + { + try + { + Socket socketSend = o as Socket; + while (true) + { + //客户端连接服务器成功后,服务器接收客户端发送的消息 + byte[] buffer = new byte[1024 * 1024 * 3]; + //实际接收到的有效字节数 + int len = socketSend.Receive(buffer); + if (len == 0) + { + break; + } + string str = Encoding.UTF8.GetString(buffer, 0, len); + Debug.Log("服务器打印:" + socketSend.RemoteEndPoint + ":" + str); + Send("我收到了"); + } + } + catch { } + } + + /// + /// 服务器向客户端发送消息 + /// + /// + void Send(string str) + { + byte[] buffer = Encoding.UTF8.GetBytes(str); + socketSend.Send(buffer); + } + + public void SocketQuit() + { + //关闭线程 + if (thread != null) + { + thread.Interrupt(); + thread.Abort(); + } + //最后关闭服务器 + if (socketSend != null) + socketSend.Close(); + print("diconnect"); + } + void OnApplicationQuit() + { + //退出时关闭连接 + SocketQuit(); + } +} diff --git a/Assets/MsgTransmitTools/TCPServer/Script/SocketServer.cs.meta b/Assets/MsgTransmitTools/TCPServer/Script/SocketServer.cs.meta new file mode 100644 index 0000000..efac0d0 --- /dev/null +++ b/Assets/MsgTransmitTools/TCPServer/Script/SocketServer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d21a45ed4d4194444984809e9676e7fb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/MsgTransmitTools/TCPServer/Script/TCPServerModel.cs b/Assets/MsgTransmitTools/TCPServer/Script/TCPServerModel.cs index 3970e9a..5a05be7 100644 --- a/Assets/MsgTransmitTools/TCPServer/Script/TCPServerModel.cs +++ b/Assets/MsgTransmitTools/TCPServer/Script/TCPServerModel.cs @@ -1,6 +1,13 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using System; +using System.Text; +using System.Net.Sockets; +using System.Threading; +using System.Net.NetworkInformation; +using System.Text.RegularExpressions; +using System.Net; namespace JXSoft { public class TCPServerModel:DataEventModel @@ -21,8 +28,29 @@ namespace JXSoft { } } - public class TCPServer { - + public class TCPServerUtility { + public Socket tcpServer; + + /// + /// 开启服务 + /// + /// 端口号 + /// 最大连接数 + public void startServer(int port,int maxLink) { + try + { + //点击开始监听时 在服务端创建一个负责监听IP和端口号的Socket + tcpServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); + IPAddress ip = IPAddress.Parse("127.0.0.1"); + //创建对象端口 + IPEndPoint point = new IPEndPoint(ip, port); + + tcpServer.Bind(point);//绑定端口号 + Debug.Log("监听成功!"); + tcpServer.Listen(maxLink);//设置监听,最大同时连接10台 + } + catch { } + } } } diff --git a/Assets/MsgTransmitTools/src/ProtocolSettingsModel.cs b/Assets/MsgTransmitTools/src/ProtocolSettingsModel.cs index 97f4114..a28dcb1 100644 --- a/Assets/MsgTransmitTools/src/ProtocolSettingsModel.cs +++ b/Assets/MsgTransmitTools/src/ProtocolSettingsModel.cs @@ -11,20 +11,20 @@ namespace JXSoft { { } - private ProtocolType protocolType = ProtocolType.NOPROTOCOL; + private ProtocolType_ protocolType = ProtocolType_.NOPROTOCOL; public DataEventModel getProtocol() { switch (protocolType) { - case (ProtocolType.TCP): + case (ProtocolType_.TCP): return this.GetModel(); - case (ProtocolType.UDP): + case (ProtocolType_.UDP): return this.GetModel(); default: return this.GetModel(); } } - public void setProtocol(ProtocolType type) + public void setProtocol(ProtocolType_ type) { protocolType = type; this.SendEvent(new OnProtocolSet(type)); @@ -32,7 +32,7 @@ namespace JXSoft { } [SerializeField] - public enum ProtocolType + public enum ProtocolType_ { NOPROTOCOL = 0, TCP = 1, @@ -40,8 +40,8 @@ namespace JXSoft { } public struct OnProtocolSet { - public ProtocolType type; - public OnProtocolSet(ProtocolType type_) + public ProtocolType_ type; + public OnProtocolSet(ProtocolType_ type_) { type = type_; }