From de56444efd60e8bb5d4451fafe375d3b4815d766 Mon Sep 17 00:00:00 2001 From: "DESKTOP-B25GA9E\\W35" <1733709035@qq.com> Date: Wed, 22 Mar 2023 15:46:02 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0modbus=E4=B8=B2=E5=8F=A3?= =?UTF-8?q?=E5=AF=B9=E5=BA=94=E7=9A=84=E8=84=9A=E6=9C=AC=E8=B7=9F=E7=A4=BA?= =?UTF-8?q?=E4=BE=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Example/Scenes/SerialPortExample.unity | 341 ++++++++++++++++++ .../Scenes/SerialPortExample.unity.meta | 7 + .../ExtendLinkModel/SerialPort.meta | 8 + .../SerialPort/ModbusListener.cs | 338 +++++++++++++++++ .../SerialPort/ModbusListener.cs.meta | 11 + 5 files changed, 705 insertions(+) create mode 100644 Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity create mode 100644 Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity.meta create mode 100644 Assets/MsgTransmitTools/ExtendLinkModel/SerialPort.meta create mode 100644 Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs create mode 100644 Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs.meta diff --git a/Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity b/Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity new file mode 100644 index 0000000..f30437f --- /dev/null +++ b/Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity @@ -0,0 +1,341 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 1 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &1476078616 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1476078617} + - component: {fileID: 1476078618} + m_Layer: 0 + m_Name: GameObject + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1476078617 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476078616} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1476078618 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1476078616} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9e58df555bfa6ac4e9584f450f4d97b1, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &1615464849 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1615464851} + - component: {fileID: 1615464850} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1615464850 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615464849} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1615464851 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615464849} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &1862333845 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1862333848} + - component: {fileID: 1862333847} + - component: {fileID: 1862333846} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1862333846 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862333845} + m_Enabled: 1 +--- !u!20 &1862333847 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862333845} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1862333848 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862333845} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity.meta b/Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity.meta new file mode 100644 index 0000000..82256e4 --- /dev/null +++ b/Assets/MsgTransmitTools/Example/Scenes/SerialPortExample.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 67213d47eca3b9248a61cb7f2cb3ed25 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort.meta b/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort.meta new file mode 100644 index 0000000..d183795 --- /dev/null +++ b/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eb4185652e791b44a90de1aa0609ad04 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs b/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs new file mode 100644 index 0000000..b0747cb --- /dev/null +++ b/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs @@ -0,0 +1,338 @@ +using System; +using System.IO.Ports; +using System.Threading; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using QFrameworkCP; + + +namespace ModbusListener { + public class ModbusToolsArchitecture : Architecture + { + protected override void Init() + { + this.RegisterModel(new ModbusTestModel()); + } + } + public class ModbusTestModel : AbstractModel + { + public int functionCode; + public ModbusData mdata; + protected override void OnInit() + { + } + } + public class ModbusListener :MonoBehaviour,IController{ + private List sendData = new List(); + private Thread readPortData; + private SerialPort serialPort = new SerialPort("COM4", 9600, Parity.None, 8, StopBits.One); + //是否获取串口信息 + private bool getSerialMsg = false; + private void Start() + { + openSerialPort(); + } + void Update() + { + updateSwitchEventWithoutDevices(); + if (this.GetModel().mdata != null && getSerialMsg) + { + updateSwitchEvent(this.GetModel().mdata); + Debug.Log(this.GetModel().mdata.toString()); + getSerialMsg = false; + } + } + + public void receivedData(byte[] data) { + + + } + private void readData() + { + try + { + while (serialPort != null && serialPort.IsOpen) + { + LogData(); + } + } + catch (Exception e) + { + Debug.LogWarning(e); + throw; + } + } + private void LogData() + { + int s = 0; + int count = 8; + List dataCode = new List(); + //以行的模式读取串口数据 + while (count > 0) + { + s = serialPort.ReadByte(); + dataCode.Add(s); + count--; + //print(s); //打印读取到的每一行数据 + } + this.GetModel().mdata = new ModbusData(dataCode); + this.GetModel().functionCode = this.GetModel().mdata.addressCode; + getSerialMsg = true; + } + private void openSerialPort() + { + string ModbusSerial = "COM4"; + try + { + serialPort = new SerialPort(ModbusSerial, 9600, Parity.None, 8, StopBits.One); + if (!serialPort.IsOpen) + { + serialPort.Open(); + } + readPortData = new Thread(new ThreadStart(readData)); + readPortData.IsBackground = true; + readPortData.Start(); + } + catch (Exception e) + { + Debug.LogWarning(e); + throw; + } + } + + public IArchitecture GetArchitecture() + { + return ModbusToolsArchitecture.Interface; + } + private void OnDestroy() + { + if (serialPort != null && serialPort.IsOpen) + { + serialPort.Close(); + } + } + #region 更新无线开关状态 + public void updateSwitchEvent(ModbusData mdata) + { + switch (mdata.addressCode) + { + case 100: + //报告完成 + Debug.Log("100Switch"); + break; + case 101: + //设置警告 + Debug.Log("101Switch"); + break; + case 102: + Debug.Log("102Switch"); + break; + default: + break; + } + } + + public void updateSwitchEventWithoutDevices() + { + int addressCode = 0; + int valueCode = 0; + if (Input.GetKeyDown(KeyCode.F1)) + { + addressCode = 100; + valueCode = 1; + } + else if (Input.GetKeyDown(KeyCode.F2)) + { + addressCode = 101; + valueCode = 1; + } + else if (Input.GetKeyDown(KeyCode.F3)) + { + addressCode = 102; + valueCode = 1; + } + else if (Input.GetKeyUp(KeyCode.F1)) + { + addressCode = 100; + valueCode = 0; + } + else if (Input.GetKeyUp(KeyCode.F2)) + { + addressCode = 101; + valueCode = 0; + } + else if (Input.GetKeyUp(KeyCode.F3)) + { + addressCode = 102; + valueCode = 0; + } + else + { + return; + } + this.GetModel().mdata = new ModbusData(addressCode, valueCode); + this.GetModel().functionCode = this.GetModel().mdata.addressCode; + getSerialMsg = true; + } + + #endregion + } + + + + /// + /// 发送Modbus命令 + /// + /// Modbus数据类 + public class SendModbusDataCommand : AbstractCommand where TModbusData : IModbusData + { + private SerialPort port; + private TModbusData modbusData; + public SendModbusDataCommand(SerialPort port, TModbusData modbusData) { + this.port = port; + this.modbusData = modbusData; + } + protected override void OnExecute() + { + if (port != null) + { + port.Write(modbusData.getBytes(), 0, modbusData.getBytes().Length); + } + else { + Debug.LogWarning("Please Open Your SerialPort!"); + } + //throw new System.NotImplementedException(); + } + } + + /// + /// 接收Modbus指令 + /// + public class ReciveModbusDataCommand : AbstractCommand + { + private SerialPort port; + private Action recivedEvent; + private bool isGetData; + private Thread readPortData; + private int dataLength; + /// + /// 构造 + /// + /// 串口 + /// 接收回调 + /// 数据长度 + public ReciveModbusDataCommand(SerialPort port, Action recivedEvent,int dataLength) { + this.port = port; + this.recivedEvent = recivedEvent; + this.dataLength = dataLength; + this.isGetData = false; + } + + protected override void OnExecute() + { + //throw new NotImplementedException(); + readPortData = new Thread(new ThreadStart(readData)); + readPortData.IsBackground = true; + readPortData.Start(); + } + private void readData() + { + try + { + while (port != null && port.IsOpen) + { + LogData(); + } + } + catch (Exception e) + { + Debug.LogWarning(e); + throw; + } + } + private void LogData() + { + int s = 0; + int count = dataLength; + byte[] dataCode = new byte[dataLength]; + //以行的模式读取串口数据 + while (count > 0) + { + s = port.ReadByte(); + dataCode[count] = Convert.ToByte(s); + count--; + //print(s); //打印读取到的每一行数据 + } + recivedEvent(dataCode); + } + } + + + public interface IModbusData { + void setBytes(byte[] bytes); + byte[] getBytes(); + } + + public class ModbusData : IModbusData + { + //该构造只包含写单个跟读单个,后续会修改支持写多个 + //机器码0-255,占两位 + public int mechineNo; + //功能码,占两位 + public int functionCode; + //地址码0-65535,占四位 + public int addressCode; + //数据码0-65535,占四位 + public int valueCode; + //校验码0-65535,占四位(CRC-16/MODBUS) + //另附在线计算器 http://www.ip33.com/crc.html + public int verifiedCode; + //byte数组格式 + public byte[] originByteData; + + public ModbusData(List code) + { + mechineNo = code[0]; + functionCode = code[1]; + addressCode = code[2] + code[3]; + valueCode = code[4] * 256 + code[5]; + verifiedCode = code[6] * 256 + code[7]; + + } + + public ModbusData(byte[] code) + { + mechineNo = code[0]; + functionCode = code[1]; + addressCode = code[2] + code[3]; + valueCode = code[4] * 256 + code[5]; + verifiedCode = code[6] * 256 + code[7]; + setBytes(code); + } + + public ModbusData(int address, int valueCode) + { + this.addressCode = address; + this.valueCode = valueCode; + } + + public byte[] getBytes() + { + return originByteData; + //throw new NotImplementedException(); + } + + public void setBytes(byte[] bytes) + { + originByteData = bytes; + } + + public string toString() + { + string valueStr = ""; + valueStr = "mechineNo:" + mechineNo + "|-|functionCode:" + functionCode + "|-|addressCode:" + addressCode + "|-|valueCode:" + valueCode + "|-|verifiedCode:" + verifiedCode; + return valueStr; + } + } +} diff --git a/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs.meta b/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs.meta new file mode 100644 index 0000000..10c1b44 --- /dev/null +++ b/Assets/MsgTransmitTools/ExtendLinkModel/SerialPort/ModbusListener.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9e58df555bfa6ac4e9584f450f4d97b1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: