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更改QFrame的nameSpace

master
DESKTOP-B25GA9E\W35 2 years ago
parent
commit
ef93cedfad
  1. 6
      Assets/MsgTransmitTools/TCPClient/Script/Source/TCPEventModel.cs
  2. 4
      Assets/MsgTransmitTools/TCPClient/Script/Source/TCPUtility.cs
  3. 9
      Assets/MsgTransmitTools/TCPClient/Script/View/TCPClientView.cs
  4. 6
      Assets/MsgTransmitTools/TCPClient/Script/View/TCPPrinter.cs
  5. 6
      Assets/MsgTransmitTools/UDPClient/UDPClientView.cs
  6. 5
      Assets/MsgTransmitTools/UDPClient/UDPEventModel.cs
  7. 15
      Assets/MsgTransmitTools/UDPClient/UDPPrinter.cs
  8. 2
      Assets/MsgTransmitTools/UDPClient/UDPUtility.cs
  9. 6
      Assets/MsgTransmitTools/src/DataEventModel.cs
  10. 6
      Assets/MsgTransmitTools/src/QFrameCopy.cs

6
Assets/MsgTransmitTools/TCPClient/Script/Source/TCPEventModel.cs

@ -1,12 +1,12 @@ @@ -1,12 +1,12 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using QFramework;
using QFrameworkCP;
namespace TCPClientTools
namespace JXSoft
{
//统筹管理TCP的命令池以及相关链接信息
public class TCPEventModel : DataEventModel, ICanSendCommand,ICanRegisterEvent
public class TCPEventModel : DataEventModel
{
private TCPLinkState tcpState = TCPLinkState.NoIp;
private string tcpAddress = "";

4
Assets/MsgTransmitTools/TCPClient/Script/Source/TCPUtility.cs

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
using QFramework;
using QFrameworkCP;
using UnityEngine;
using System;
using System.Text;
@ -8,7 +8,7 @@ using System.Threading.Tasks; @@ -8,7 +8,7 @@ using System.Threading.Tasks;
using System.Threading;
using System.Net.NetworkInformation;
namespace TCPClientTools
namespace JXSoft
{
public class TCPUtility : IUtility
{

9
Assets/MsgTransmitTools/TCPClient/Script/View/TCPClientView.cs

@ -2,10 +2,12 @@ using System.Collections; @@ -2,10 +2,12 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using QFramework;
using TCPClientTools;
using QFrameworkCP;
using JXSoft;
using System;
namespace JXSoft {
public class TCPMangerArchitecture : Architecture<TCPMangerArchitecture>
{
protected override void Init()
@ -14,7 +16,7 @@ public class TCPMangerArchitecture : Architecture<TCPMangerArchitecture> @@ -14,7 +16,7 @@ public class TCPMangerArchitecture : Architecture<TCPMangerArchitecture>
this.RegisterModel(new TCPEventModel());
}
}
public class TCPClientView : MonoBehaviour,IController,ICanSendEvent
public class TCPClientView : MonoBehaviour,IController
{
public UnityEvent onRecievedOpenDevice;
public UnityEvent onTCPLinkSuccess;
@ -109,4 +111,5 @@ public class LinkTCPRequest :IRequest{ @@ -109,4 +111,5 @@ public class LinkTCPRequest :IRequest{
return JsonUtility.ToJson(this);
}
}
}

6
Assets/MsgTransmitTools/TCPClient/Script/View/TCPPrinter.cs

@ -3,12 +3,12 @@ using System.Collections.Generic; @@ -3,12 +3,12 @@ using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using QFramework;
using QFrameworkCP;
using System.Threading;
namespace TCPClientTools
namespace JXSoft
{
public class TCPPrinter : MonoBehaviour,IController,ICanSendEvent
public class TCPPrinter : MonoBehaviour,IController
{
private TCPUtility tcpUtil;
public Transform tcpMsgContent;

6
Assets/MsgTransmitTools/UDPClient/UDPClientView.cs

@ -2,9 +2,10 @@ @@ -2,9 +2,10 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using QFramework;
using QFrameworkCP;
using System;
namespace JXSoft {
public class UDPMangerArchitecture : Architecture<UDPMangerArchitecture>
{
protected override void Init()
@ -13,7 +14,7 @@ public class UDPMangerArchitecture : Architecture<UDPMangerArchitecture> @@ -13,7 +14,7 @@ public class UDPMangerArchitecture : Architecture<UDPMangerArchitecture>
this.RegisterModel(new UDPEventModel());
}
}
public class UDPClientView : MonoBehaviour, IController, ICanSendEvent
public class UDPClientView : MonoBehaviour, IController
{
public UnityEvent onRecievedOpenDevice;
public UnityEvent onUDPLinkSuccess;
@ -104,3 +105,4 @@ public class LinkUDPRequest : IRequest @@ -104,3 +105,4 @@ public class LinkUDPRequest : IRequest
}
}
}

5
Assets/MsgTransmitTools/UDPClient/UDPEventModel.cs

@ -1,8 +1,9 @@ @@ -1,8 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using QFramework;
using QFrameworkCP;
namespace JXSoft {
public class UDPEventModel : DataEventModel
{
private UDPLinkState udpState = UDPLinkState.NoIp;
@ -115,3 +116,5 @@ using QFramework; @@ -115,3 +116,5 @@ using QFramework;
}
}
#endregion
}

15
Assets/MsgTransmitTools/UDPClient/UDPPrinter.cs

@ -1,15 +1,11 @@ @@ -1,15 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
using QFrameworkCP;
public class UDPPrinter : MonoBehaviour, IController, ICanSendEvent, ICanGetUtility
namespace JXSoft {
public class UDPPrinter : MonoBehaviour, IController
{
private UDPUtility udpUtil;
public Transform udpMsgContent;
@ -55,3 +51,4 @@ public class UDPPrinter : MonoBehaviour, IController, ICanSendEvent, ICanGetUtil @@ -55,3 +51,4 @@ public class UDPPrinter : MonoBehaviour, IController, ICanSendEvent, ICanGetUtil
return UDPMangerArchitecture.Interface;
}
}
}

2
Assets/MsgTransmitTools/UDPClient/UDPUtility.cs

@ -1,5 +1,5 @@ @@ -1,5 +1,5 @@
using UnityEngine;
using QFramework;
using QFrameworkCP;
using System;
using System.Text;
using System.Net.Sockets;

6
Assets/MsgTransmitTools/src/DataEventModel.cs

@ -1,13 +1,14 @@ @@ -1,13 +1,14 @@
using System;
using System.Collections;
using System.Collections.Generic;
using QFramework;
using QFrameworkCP;
using UnityEngine;
using UnityEngine.Events;
namespace JXSoft {
//任何通讯类围绕DataEventModel进行
public abstract class DataEventModel : AbstractModel, ICanSendCommand, ICanRegisterEvent
public abstract class DataEventModel : AbstractModel
{
public IOCContainer mCommandContainer = new IOCContainer();
public UnityStringEvent onDataRecived = new UnityStringEvent();
@ -186,3 +187,4 @@ public class UnityStringEvent : UnityEvent<string> @@ -186,3 +187,4 @@ public class UnityStringEvent : UnityEvent<string>
{
}
}

6
Assets/MsgTransmitTools/src/QFrameCopy.cs

@ -25,7 +25,7 @@ using System; @@ -25,7 +25,7 @@ using System;
using System.Collections.Generic;
using UnityEngine;
namespace QFramework
namespace QFrameworkCP
{
#region Architecture
@ -205,7 +205,7 @@ namespace QFramework @@ -205,7 +205,7 @@ namespace QFramework
#region Controller
public interface IController : IBelongToArchitecture, ICanSendCommand, ICanGetModel,
ICanRegisterEvent, ICanSendQuery, ICanSendEvent
ICanRegisterEvent, ICanSendQuery, ICanSendEvent, ICanGetUtility
{
}
@ -213,7 +213,7 @@ namespace QFramework @@ -213,7 +213,7 @@ namespace QFramework
#region Model
public interface IModel : IBelongToArchitecture, ICanSetArchitecture, ICanGetUtility, ICanSendEvent
public interface IModel : IBelongToArchitecture, ICanSetArchitecture, ICanGetUtility, ICanSendEvent, ICanSendCommand, ICanRegisterEvent
{
void Init();
}

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