@ -0,0 +1,8 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: b63c890a7a28dcf40a5793b9a12163cb |
||||||
|
folderAsset: yes |
||||||
|
DefaultImporter: |
||||||
|
externalObjects: {} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,8 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 42856de9c90d6a24c8b12dfdb310455c |
||||||
|
folderAsset: yes |
||||||
|
DefaultImporter: |
||||||
|
externalObjects: {} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,49 @@ |
|||||||
|
using System.Collections; |
||||||
|
using System.Collections.Generic; |
||||||
|
using UnityEngine; |
||||||
|
using UnityEngine.UI; |
||||||
|
|
||||||
|
public class BLEAdapter : MonoBehaviour |
||||||
|
{ |
||||||
|
public Text BLEMsg; |
||||||
|
public Text BLEData; |
||||||
|
public InputField linkInput; |
||||||
|
public InputField msgInput; |
||||||
|
// Start is called before the first frame update |
||||||
|
void Start() |
||||||
|
{ |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
public void CreateCentral() { |
||||||
|
} |
||||||
|
|
||||||
|
public void LinkBLE() { |
||||||
|
} |
||||||
|
public void UnLinkBLE() { |
||||||
|
} |
||||||
|
|
||||||
|
public void SendMsg() { |
||||||
|
byte[] byteArray = System.Text.Encoding.UTF8.GetBytes(linkInput.text); |
||||||
|
} |
||||||
|
|
||||||
|
public void OnDidUpdateState() |
||||||
|
{ |
||||||
|
BLEMsg.text = "状态已更新"; |
||||||
|
} |
||||||
|
|
||||||
|
public void OnDidConnect() |
||||||
|
{ |
||||||
|
BLEMsg.text = "已连接"; |
||||||
|
} |
||||||
|
|
||||||
|
public void OnDidDisconnect() |
||||||
|
{ |
||||||
|
BLEMsg.text = "已断开连接"; |
||||||
|
} |
||||||
|
|
||||||
|
public void OnDidReceiveWriteRequests(string base64String) |
||||||
|
{ |
||||||
|
BLEData.text = "收到消息:" + base64String; |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,11 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 15ae241bc76651b47aef34fa3c96332d |
||||||
|
MonoImporter: |
||||||
|
externalObjects: {} |
||||||
|
serializedVersion: 2 |
||||||
|
defaultReferences: [] |
||||||
|
executionOrder: 0 |
||||||
|
icon: {instanceID: 0} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,69 @@ |
|||||||
|
using System; |
||||||
|
using System.Collections; |
||||||
|
using System.Collections.Generic; |
||||||
|
using UnityEngine; |
||||||
|
using UnityEngine.UI; |
||||||
|
|
||||||
|
public class BluetoothTest : MonoBehaviour |
||||||
|
{ |
||||||
|
public Text deviceName; |
||||||
|
public Text dataToSend; |
||||||
|
private bool IsConnected; |
||||||
|
public static string dataRecived = ""; |
||||||
|
// Start is called before the first frame update |
||||||
|
void Start() |
||||||
|
{ |
||||||
|
IsConnected = false; |
||||||
|
BluetoothService.CreateBluetoothObject(); |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
// Update is called once per frame |
||||||
|
void Update() |
||||||
|
{ |
||||||
|
if (IsConnected) { |
||||||
|
try |
||||||
|
{ |
||||||
|
string datain = BluetoothService.ReadFromBluetooth(); |
||||||
|
if (datain.Length > 1) |
||||||
|
{ |
||||||
|
dataRecived = datain; |
||||||
|
print(dataRecived); |
||||||
|
} |
||||||
|
|
||||||
|
} |
||||||
|
catch (Exception e) |
||||||
|
{ |
||||||
|
|
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
public void StartButton() |
||||||
|
{ |
||||||
|
if (!IsConnected) |
||||||
|
{ |
||||||
|
print(deviceName.text.ToString()); |
||||||
|
IsConnected = BluetoothService.StartBluetoothConnection(deviceName.text.ToString()); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public void SendButton() |
||||||
|
{ |
||||||
|
if (IsConnected && (dataToSend.ToString() != "" || dataToSend.ToString() != null)) |
||||||
|
{ |
||||||
|
BluetoothService.WritetoBluetooth(dataToSend.text.ToString()); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
|
||||||
|
public void StopButton() |
||||||
|
{ |
||||||
|
if (IsConnected) |
||||||
|
{ |
||||||
|
BluetoothService.StopBluetoothConnection(); |
||||||
|
} |
||||||
|
Application.Quit(); |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,11 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: e21f710a969cd2b48a87d8f1bb106961 |
||||||
|
MonoImporter: |
||||||
|
externalObjects: {} |
||||||
|
serializedVersion: 2 |
||||||
|
defaultReferences: [] |
||||||
|
executionOrder: 0 |
||||||
|
icon: {instanceID: 0} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,7 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 632ad9b06329dec43b0c8b1423b28ca0 |
||||||
|
DefaultImporter: |
||||||
|
externalObjects: {} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,8 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: d7578e63d55be104d9b545b06e3ae80a |
||||||
|
folderAsset: yes |
||||||
|
DefaultImporter: |
||||||
|
externalObjects: {} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,22 @@ |
|||||||
|
# Unity-Logs-Viewer |
||||||
|
Using this tool you can easily check your editor console logs inside the game itself! |
||||||
|
All what you have to do is to make a circle gesture using your mouse (click and drag) or your finger (touch and drag) on the mobile screen to show all these logs! |
||||||
|
|
||||||
|
You can download also from unity asset store |
||||||
|
https://www.assetstore.unity3d.com/en/#!/content/12047 |
||||||
|
|
||||||
|
To setup log viewer do the following |
||||||
|
<li>1 - create reporter from menu (Reporter->Create) at first scene your game start . </li> |
||||||
|
<li>2 - then set the ” Scrip execution order ” in (Edit -> Project Settings ) of Reporter.cs to be the highest.</li> |
||||||
|
<li>3 - in reporter.cs at first line choose the proper #define which is matching your unity version, also do the same for testReporter.cs |
||||||
|
<ul> |
||||||
|
<li>#define UNITY_CHANGE1 for unity older than "unity 5"</li> |
||||||
|
<li>#define UNITY_CHANGE2 for unity 5.0 -> 5.3</li> |
||||||
|
<li>#define UNITY_CHANGE3 for unity 5.3 (fix for new SceneManger system )</li> |
||||||
|
<ul> |
||||||
|
</li> |
||||||
|
|
||||||
|
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=J9MX5C6Q7B2NY"> |
||||||
|
<img src="https://www.paypalobjects.com/webstatic/en_US/btn/btn_donate_cc_147x47.png"> |
||||||
|
</img> |
||||||
|
</a> |
@ -0,0 +1,8 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 0eba0540f13fa814e8365f9609fe4480 |
||||||
|
timeCreated: 1465543159 |
||||||
|
licenseType: Store |
||||||
|
DefaultImporter: |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,9 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: be59a0c4d5f3fb74cb91151a927cdabb |
||||||
|
folderAsset: yes |
||||||
|
timeCreated: 1465543159 |
||||||
|
licenseType: Store |
||||||
|
DefaultImporter: |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,5 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 15d89de0102fd6743afd4d727f43d481 |
||||||
|
folderAsset: yes |
||||||
|
DefaultImporter: |
||||||
|
userData: |
@ -0,0 +1,91 @@ |
|||||||
|
using UnityEngine; |
||||||
|
using UnityEditor; |
||||||
|
using UnityEditor.Callbacks; |
||||||
|
|
||||||
|
using System.IO; |
||||||
|
using System.Collections; |
||||||
|
|
||||||
|
|
||||||
|
public class ReporterEditor : Editor |
||||||
|
{ |
||||||
|
[MenuItem("Reporter/Create")] |
||||||
|
public static void CreateReporter() |
||||||
|
{ |
||||||
|
const int ReporterExecOrder = -12000; |
||||||
|
GameObject reporterObj = new GameObject(); |
||||||
|
reporterObj.name = "Reporter"; |
||||||
|
Reporter reporter = reporterObj.AddComponent<Reporter>(); |
||||||
|
reporterObj.AddComponent<ReporterMessageReceiver>(); |
||||||
|
//reporterObj.AddComponent<TestReporter>(); |
||||||
|
|
||||||
|
// Register root object for undo. |
||||||
|
Undo.RegisterCreatedObjectUndo(reporterObj, "Create Reporter Object"); |
||||||
|
|
||||||
|
MonoScript reporterScript = MonoScript.FromMonoBehaviour(reporter); |
||||||
|
string reporterPath = Path.GetDirectoryName(AssetDatabase.GetAssetPath(reporterScript)); |
||||||
|
|
||||||
|
if (MonoImporter.GetExecutionOrder(reporterScript) != ReporterExecOrder) { |
||||||
|
MonoImporter.SetExecutionOrder(reporterScript, ReporterExecOrder); |
||||||
|
//Debug.Log("Fixing exec order for " + reporterScript.name); |
||||||
|
} |
||||||
|
|
||||||
|
reporter.images = new Images(); |
||||||
|
reporter.images.clearImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/clear.png"), typeof(Texture2D)); |
||||||
|
reporter.images.collapseImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/collapse.png"), typeof(Texture2D)); |
||||||
|
reporter.images.clearOnNewSceneImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/clearOnSceneLoaded.png"), typeof(Texture2D)); |
||||||
|
reporter.images.showTimeImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/timer_1.png"), typeof(Texture2D)); |
||||||
|
reporter.images.showSceneImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/UnityIcon.png"), typeof(Texture2D)); |
||||||
|
reporter.images.userImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/user.png"), typeof(Texture2D)); |
||||||
|
reporter.images.showMemoryImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/memory.png"), typeof(Texture2D)); |
||||||
|
reporter.images.softwareImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/software.png"), typeof(Texture2D)); |
||||||
|
reporter.images.dateImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/date.png"), typeof(Texture2D)); |
||||||
|
reporter.images.showFpsImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/fps.png"), typeof(Texture2D)); |
||||||
|
//reporter.images.graphImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/chart.png"), typeof(Texture2D)); |
||||||
|
reporter.images.infoImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/info.png"), typeof(Texture2D)); |
||||||
|
reporter.images.searchImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/search.png"), typeof(Texture2D)); |
||||||
|
reporter.images.closeImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/close.png"), typeof(Texture2D)); |
||||||
|
reporter.images.buildFromImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/buildFrom.png"), typeof(Texture2D)); |
||||||
|
reporter.images.systemInfoImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/ComputerIcon.png"), typeof(Texture2D)); |
||||||
|
reporter.images.graphicsInfoImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/graphicCard.png"), typeof(Texture2D)); |
||||||
|
reporter.images.backImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/back.png"), typeof(Texture2D)); |
||||||
|
reporter.images.logImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/log_icon.png"), typeof(Texture2D)); |
||||||
|
reporter.images.warningImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/warning_icon.png"), typeof(Texture2D)); |
||||||
|
reporter.images.errorImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/error_icon.png"), typeof(Texture2D)); |
||||||
|
reporter.images.barImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/bar.png"), typeof(Texture2D)); |
||||||
|
reporter.images.button_activeImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/button_active.png"), typeof(Texture2D)); |
||||||
|
reporter.images.even_logImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/even_log.png"), typeof(Texture2D)); |
||||||
|
reporter.images.odd_logImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/odd_log.png"), typeof(Texture2D)); |
||||||
|
reporter.images.selectedImage = (Texture2D)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/selected.png"), typeof(Texture2D)); |
||||||
|
|
||||||
|
reporter.images.reporterScrollerSkin = (GUISkin)AssetDatabase.LoadAssetAtPath(Path.Combine(reporterPath, "Images/reporterScrollerSkin.guiskin"), typeof(GUISkin)); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public class ReporterModificationProcessor : UnityEditor.AssetModificationProcessor |
||||||
|
{ |
||||||
|
[InitializeOnLoad] |
||||||
|
public class BuildInfo |
||||||
|
{ |
||||||
|
static BuildInfo() |
||||||
|
{ |
||||||
|
EditorApplication.update += Update; |
||||||
|
} |
||||||
|
|
||||||
|
static bool isCompiling = true; |
||||||
|
static void Update() |
||||||
|
{ |
||||||
|
if (!EditorApplication.isCompiling && isCompiling) { |
||||||
|
//Debug.Log("Finish Compile"); |
||||||
|
if (!Directory.Exists(Application.dataPath + "/StreamingAssets")) { |
||||||
|
Directory.CreateDirectory(Application.dataPath + "/StreamingAssets"); |
||||||
|
} |
||||||
|
string info_path = Application.dataPath + "/StreamingAssets/build_info.txt"; |
||||||
|
StreamWriter build_info = new StreamWriter(info_path); |
||||||
|
build_info.Write("Build from " + SystemInfo.deviceName + " at " + System.DateTime.Now.ToString()); |
||||||
|
build_info.Close(); |
||||||
|
} |
||||||
|
|
||||||
|
isCompiling = EditorApplication.isCompiling; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,8 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 639e2d9db58377f4997f7678b50e7e7a |
||||||
|
MonoImporter: |
||||||
|
serializedVersion: 2 |
||||||
|
defaultReferences: [] |
||||||
|
executionOrder: 0 |
||||||
|
icon: {instanceID: 0} |
||||||
|
userData: |
@ -0,0 +1,5 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 7482c424dbd8a48489e4b2091f858a69 |
||||||
|
folderAsset: yes |
||||||
|
DefaultImporter: |
||||||
|
userData: |
After Width: | Height: | Size: 5.8 KiB |
@ -0,0 +1,47 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: e9011b1dc9256ad4d9c19a31c595f95f |
||||||
|
TextureImporter: |
||||||
|
fileIDToRecycleName: {} |
||||||
|
serializedVersion: 2 |
||||||
|
mipmaps: |
||||||
|
mipMapMode: 0 |
||||||
|
enableMipMap: 0 |
||||||
|
linearTexture: 1 |
||||||
|
correctGamma: 0 |
||||||
|
fadeOut: 0 |
||||||
|
borderMipMap: 0 |
||||||
|
mipMapFadeDistanceStart: 1 |
||||||
|
mipMapFadeDistanceEnd: 3 |
||||||
|
bumpmap: |
||||||
|
convertToNormalMap: 0 |
||||||
|
externalNormalMap: 0 |
||||||
|
heightScale: .25 |
||||||
|
normalMapFilter: 0 |
||||||
|
isReadable: 0 |
||||||
|
grayScaleToAlpha: 0 |
||||||
|
generateCubemap: 0 |
||||||
|
seamlessCubemap: 0 |
||||||
|
textureFormat: -1 |
||||||
|
maxTextureSize: 1024 |
||||||
|
textureSettings: |
||||||
|
filterMode: -1 |
||||||
|
aniso: 1 |
||||||
|
mipBias: -1 |
||||||
|
wrapMode: 1 |
||||||
|
nPOTScale: 0 |
||||||
|
lightmap: 0 |
||||||
|
compressionQuality: 50 |
||||||
|
spriteMode: 0 |
||||||
|
spriteExtrude: 1 |
||||||
|
spriteMeshType: 1 |
||||||
|
alignment: 0 |
||||||
|
spritePivot: {x: .5, y: .5} |
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
||||||
|
spritePixelsToUnits: 100 |
||||||
|
alphaIsTransparency: 1 |
||||||
|
textureType: 2 |
||||||
|
buildTargetSettings: [] |
||||||
|
spriteSheet: |
||||||
|
sprites: [] |
||||||
|
spritePackingTag: |
||||||
|
userData: |
After Width: | Height: | Size: 7.0 KiB |
@ -0,0 +1,47 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: ff4dfb29f203a174ab8e4c498afe908a |
||||||
|
TextureImporter: |
||||||
|
fileIDToRecycleName: {} |
||||||
|
serializedVersion: 2 |
||||||
|
mipmaps: |
||||||
|
mipMapMode: 0 |
||||||
|
enableMipMap: 0 |
||||||
|
linearTexture: 1 |
||||||
|
correctGamma: 0 |
||||||
|
fadeOut: 0 |
||||||
|
borderMipMap: 0 |
||||||
|
mipMapFadeDistanceStart: 1 |
||||||
|
mipMapFadeDistanceEnd: 3 |
||||||
|
bumpmap: |
||||||
|
convertToNormalMap: 0 |
||||||
|
externalNormalMap: 0 |
||||||
|
heightScale: .25 |
||||||
|
normalMapFilter: 0 |
||||||
|
isReadable: 0 |
||||||
|
grayScaleToAlpha: 0 |
||||||
|
generateCubemap: 0 |
||||||
|
seamlessCubemap: 0 |
||||||
|
textureFormat: -1 |
||||||
|
maxTextureSize: 1024 |
||||||
|
textureSettings: |
||||||
|
filterMode: -1 |
||||||
|
aniso: 1 |
||||||
|
mipBias: -1 |
||||||
|
wrapMode: 1 |
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|||||||
|
using UnityEngine; |
||||||
|
using System.Collections; |
||||||
|
using System.Collections.Generic; |
||||||
|
|
||||||
|
public class MultiKeyDictionary<T1, T2, T3> : Dictionary<T1, Dictionary<T2, T3>> |
||||||
|
{ |
||||||
|
new public Dictionary<T2, T3> this[T1 key] |
||||||
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{ |
||||||
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get |
||||||
|
{ |
||||||
|
if (!ContainsKey(key)) |
||||||
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Add(key, new Dictionary<T2, T3>()); |
||||||
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|
||||||
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Dictionary<T2, T3> returnObj; |
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|
TryGetValue(key, out returnObj); |
||||||
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|
||||||
|
return returnObj; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public bool ContainsKey(T1 key1, T2 key2) |
||||||
|
{ |
||||||
|
Dictionary<T2, T3> returnObj; |
||||||
|
TryGetValue(key1, out returnObj); |
||||||
|
if (returnObj == null) |
||||||
|
return false; |
||||||
|
|
||||||
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return returnObj.ContainsKey(key2); |
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|
} |
||||||
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} |
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|
using UnityEngine; |
||||||
|
using System.Collections; |
||||||
|
|
||||||
|
public class ReporterGUI : MonoBehaviour |
||||||
|
{ |
||||||
|
Reporter reporter; |
||||||
|
void Awake() |
||||||
|
{ |
||||||
|
reporter = gameObject.GetComponent<Reporter>(); |
||||||
|
} |
||||||
|
|
||||||
|
void OnGUI() |
||||||
|
{ |
||||||
|
reporter.OnGUIDraw(); |
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|
} |
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} |
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executionOrder: 0 |
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userData: |
@ -0,0 +1,42 @@ |
|||||||
|
using UnityEngine; |
||||||
|
using System.Collections; |
||||||
|
|
||||||
|
public class ReporterMessageReceiver : MonoBehaviour |
||||||
|
{ |
||||||
|
Reporter reporter; |
||||||
|
void Start() |
||||||
|
{ |
||||||
|
reporter = gameObject.GetComponent<Reporter>(); |
||||||
|
} |
||||||
|
|
||||||
|
void OnPreStart() |
||||||
|
{ |
||||||
|
//To Do : this method is called before initializing reporter, |
||||||
|
//we can for example check the resultion of our device ,then change the size of reporter |
||||||
|
if (reporter == null) |
||||||
|
reporter = gameObject.GetComponent<Reporter>(); |
||||||
|
|
||||||
|
if (Screen.width < 1000) |
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|
reporter.size = new Vector2(32, 32); |
||||||
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else |
||||||
|
reporter.size = new Vector2(48, 48); |
||||||
|
|
||||||
|
reporter.UserData = "Put user date here like his account to know which user is playing on this device"; |
||||||
|
} |
||||||
|
|
||||||
|
void OnHideReporter() |
||||||
|
{ |
||||||
|
//TO DO : resume your game |
||||||
|
} |
||||||
|
|
||||||
|
void OnShowReporter() |
||||||
|
{ |
||||||
|
//TO DO : pause your game and disable its GUI |
||||||
|
} |
||||||
|
|
||||||
|
void OnLog(Reporter.Log log) |
||||||
|
{ |
||||||
|
//TO DO : put you custom code |
||||||
|
} |
||||||
|
|
||||||
|
} |
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