using System.Collections; using System.Collections.Generic; using UnityEngine; using JXSoft; public class JsonIOExample : MonoBehaviour { // Start is called before the first frame update void Start() { JsonIOUtility jsonData = new JsonIOUtility(); jsonData.setData(new MyItemData(1,"Sword")); jsonData.SaveToJsonFile(); } // Update is called once per frame void Update() { } } public class MyItemData { public int itemId; public string itemName; public MyItemData(int itemId,string itemName) { this.itemId = itemId; this.itemName = itemName; } }