using System.Collections; using System.Collections.Generic; using UnityEngine; using JXSoft; public class UDPExample : MonoBehaviour,IUDPClient { // Start is called before the first frame update void Start() { this.RegisterMessageEvent(e => { Debug.Log(e.msg); }); this.onReceive(); } // Update is called once per frame void Update() { } } public class UResponseTest:AbstractJsonResponse { public string msg; }