金铉Unity插件库 Unity版本2018.4.32f 目前包含本地化存储功能(根据类名存储读写),TCP客户端监听类型功能
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using JXSoft;
public class JsonIOExample : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
JsonIOUtility jsonData = new JsonIOUtility();
jsonData.setData(new MyItemData(1,"Sword"));
jsonData.SaveToJsonFile();
}
// Update is called once per frame
void Update()
{
}
}
public class MyItemData {
public int itemId;
public string itemName;
public MyItemData(int itemId,string itemName) {
this.itemId = itemId;
this.itemName = itemName;
}
}