金铉Unity插件库 Unity版本2018.4.32f 目前包含本地化存储功能(根据类名存储读写),TCP客户端监听类型功能
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

187 lines
5.9 KiB

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Net;
using System.Threading;
using QFrameworkCP;
using System.Text;
using System.IO;
namespace JXSoft {
public class HttpServerModel : DataEventModel
{
public LinkStateDefault httpServerState = LinkStateDefault.Close;
protected override void OnInit()
{
}
public override void setLinkState(int linkState)
{
this.httpServerState = (LinkStateDefault)linkState;
}
public override int getLinkState()
{
return (int)httpServerState;
}
public override bool Start()
{
bool result = this.GetUtility<HttpServerUtility>().startServer();
if (result) {
setLinkState((int)LinkStateDefault.Open);
}
return result;
}
public override bool Close()
{
this.GetUtility<HttpServerUtility>().closeServer();
setLinkState((int)LinkStateDefault.Close);
return true;
}
public void setPrefixes(string[] prefixes) {
this.GetUtility<HttpServerUtility>().address = prefixes;
}
}
public class HttpServerUtility:IUtility
{
//example:http://127.0.0.1:8080/index
public string[] address;
public HttpListener httpServer;
public bool isReceivedValue = false;
public string receivedData = "";
public string exceptionData = "";
public Thread reciveT;
#region OpenServer
public bool startServer(string[] prefixes) {
if (httpServer == null || !httpServer.IsListening) {
if (!HttpListener.IsSupported)
{
Debug.Log("Windows XP SP2 or Server 2003 is required to use the HttpListener class.");
return false;
}
// URI prefixes are required,
// for example "http://127.0.0.1:8080/index/".
if (prefixes == null || prefixes.Length == 0) {
throw new ArgumentException("prefixes");
}
// Create a listener.
httpServer = new HttpListener();
// Add the prefixes.
foreach (string s in prefixes)
{
httpServer.Prefixes.Add(s);
}
httpServer.Start();
reciveT = new Thread(RecciveMsg);
reciveT.IsBackground = true;
reciveT.Start();
return true;
}
return false;
}
public bool startServer(string prefix) {
string[] prefixes = {prefix};
bool isSuccess = startServer(prefixes);
return isSuccess;
}
public bool startServer()
{
bool isSuccess = startServer(address);
return isSuccess;
}
#endregion
#region CloseServer
public void closeServer() {
if (httpServer == null) {
return;
}
if (httpServer.IsListening) {
reciveT.Abort();
httpServer.Close();
}
}
#endregion
#region MessageReceive
public void RecciveMsg()
{
string msg = "";
while (httpServer.IsListening)
{
try
{
HttpListenerContext context = httpServer.GetContext();
#region 解析收到的消息
HttpListenerRequest request = context.Request;
switch (request.HttpMethod)
{
case "POST":
{
Stream stream = context.Request.InputStream;
StreamReader reader = new StreamReader(stream, Encoding.UTF8);
msg = reader.ReadToEnd();
}
break;
case "GET":
{
var data = request.QueryString;
msg = data.ToString();
}
break;
}
if (msg != "")
{
receivedData = msg;
isReceivedValue = true;
}
#endregion
#region 返回应答
HttpListenerResponse response = context.Response;
// Construct a response.
byte[] buffer = Encoding.UTF8.GetBytes("<HTML><BODY> " + "success" + "</BODY></HTML>");
// Get a response stream and write the response to it.
response.ContentLength64 = buffer.Length;
System.IO.Stream output = response.OutputStream;
output.Write(buffer, 0, buffer.Length);
// You must close the output stream.
output.Close();
#endregion
}
catch (Exception e)
{
Debug.LogWarning(e);
//断线发送异常
exceptionData = e.ToString();
break;
}
}
Debug.Log("------------end While-------------");
}
/// <summary>
/// Update调用,主线程信息提取
/// </summary>
/// <returns>接收到的消息</returns>
public string getReceivedValue()
{
if (isReceivedValue)
{
isReceivedValue = false;
return receivedData;
}
else
{
return "";
}
}
#endregion
}
}