You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
43 lines
1.2 KiB
43 lines
1.2 KiB
using System; |
|
using System.Collections; |
|
using System.Collections.Generic; |
|
using System.IO; |
|
using System.Net; |
|
using System.Text; |
|
using UnityEngine; |
|
using QFrameworkCP; |
|
|
|
namespace JXSoft { |
|
public class HttpServerView : MonoBehaviour |
|
{ |
|
public string[] prefixes; |
|
public HttpServerUtility httpServer = new HttpServerUtility(); |
|
// Start is called before the first frame update |
|
void Start() |
|
{ |
|
//httpServer.startServer(prefixes); |
|
} |
|
|
|
// Update is called once per frame |
|
void Update() |
|
{ |
|
if (httpServer != null && !"".Equals(httpServer.getReceivedValue())) |
|
{ |
|
/*GameObject item = Instantiate(tcpMsgItem, tcpMsgContent); |
|
item.GetComponentInChildren<Text>().text = tcpUtil.receivedData; |
|
this.GetModel<TCPClientModel>().onDataRecived.Invoke(tcpUtil.receivedData); |
|
*/ |
|
Debug.Log(httpServer.receivedData); |
|
} |
|
} |
|
public void startServer() { |
|
bool isSuccess = httpServer.startServer(prefixes); |
|
Debug.Log("ServerOpen:"+isSuccess); |
|
} |
|
private void OnDestroy() |
|
{ |
|
httpServer.closeServer(); |
|
} |
|
} |
|
} |
|
|
|
|