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60 lines
1.9 KiB
60 lines
1.9 KiB
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using System.IO; |
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using System.Net; |
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using System.Text; |
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using UnityEngine; |
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using QFrameworkCP; |
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namespace JXSoft { |
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public class HttpServerArchitecture : Architecture<HttpServerArchitecture> |
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{ |
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protected override void Init() |
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{ |
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this.RegisterUtility(new HttpServerUtility()); |
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this.RegisterModel(new HttpServerModel()); |
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} |
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} |
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public class HttpServerView : MonoBehaviour,IController |
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{ |
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public string[] prefixes; |
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public HttpServerUtility httpServer; |
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// Start is called before the first frame update |
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void Start() |
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{ |
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this.httpServer = this.GetUtility<HttpServerUtility>(); |
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this.RegisterMessageEvent<BluetoothGateway>(e => { |
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Debug.Log("收到消息:"+e.ip); |
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}).UnRegisterWhenGameObjectDestroyed(gameObject); |
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this.GetModel<HttpServerModel>().onReceive<BluetoothGateway>(); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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if (httpServer != null && !"".Equals(httpServer.getReceivedValue())) |
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{ |
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/*GameObject item = Instantiate(tcpMsgItem, tcpMsgContent); |
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item.GetComponentInChildren<Text>().text = tcpUtil.receivedData; |
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this.GetModel<TCPClientModel>().onDataRecived.Invoke(tcpUtil.receivedData); |
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*/ |
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this.GetModel<HttpServerModel>().onDataRecived.Invoke(httpServer.receivedData); |
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} |
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} |
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public void startServer() { |
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bool isSuccess = httpServer.startServer(prefixes); |
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Debug.Log("ServerOpen:"+isSuccess); |
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} |
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private void OnDestroy() |
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{ |
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httpServer.closeServer(); |
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} |
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public IArchitecture GetArchitecture() |
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{ |
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return HttpServerArchitecture.Interface; |
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} |
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} |
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} |
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