金铉Unity插件库 Unity版本2018.4.32f 目前包含本地化存储功能(根据类名存储读写),TCP客户端监听类型功能
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using System;
using System.IO;
using System.Collections.Generic;
using UnityEngine;
using LitJson;
using System.Text;
namespace JXSoft
{
/// <summary>
/// how to use:
/// JsonIOUtitlty jsonIO = new JsonIOUtility(); or JsonIOUtitlty jsonIO = new JsonIOUtility("myJsonFile");
/// //Save data to native json file;
/// jsonIO.setData(TypeClass object);
/// jsonIO.SaveToJsonFile();
/// //Read data to native json file;
/// jsonIO.getData<TypeClass>();
/// </summary>
public class JsonIOUtility
{
private string DefaultJsonFile = "";
private JsonIOCContainer jsonContainer = new JsonIOCContainer();
private JsonData mInstance = new JsonData();
public JsonIOUtility()
{
loadJsonFile();
}
public JsonIOUtility(string fileName)
{
loadJsonFile(fileName);
}
//Setting FileName and Path(Default using Application.persistentDataPath)
private void setLoadFile(string fileName)
{
DefaultJsonFile = Application.persistentDataPath + "/" + fileName + ".json";
Debug.Log(DefaultJsonFile);
}
#region load
//Load From File
public void loadJsonFile()
{
loadJsonFile("JsonConfig");
}
public void loadJsonFile(string fileName)
{
jsonContainer.Clear();
setLoadFile(fileName);
if (!File.Exists(DefaultJsonFile))
{
Debug.LogWarning("No Such File,create New");
File.Create(DefaultJsonFile).Dispose();
SaveToJsonFile();
//return null;
}
string jsonFile = File.ReadAllText(DefaultJsonFile);
mInstance = JsonMapper.ToObject(jsonFile);
}
#endregion
#region save
//Save to local
public void SaveToJsonFile()
{
setData(new JsonIOUtilitySaveDate());
foreach (Type type in jsonContainer.getInstance().Keys)
{
string data = JsonMapper.ToJson(jsonContainer.getInstance()[type]);
mInstance[type.ToString()] = JsonMapper.ToObject(data);
}
StringBuilder sb = new StringBuilder();
JsonWriter jWriter = new JsonWriter(sb);
jWriter.PrettyPrint = true;
jWriter.IndentValue = 4;
JsonMapper.ToJson(mInstance, jWriter);
Debug.Log("saveFileData:" + mInstance.ToJson());
File.WriteAllText(DefaultJsonFile, sb.ToString());
}
#endregion
#region fileListOpreate
private DataDirectory dataDirectory;
//Loading FileList From Folder(Default using Application.persistentDataPath)
public void loadFileList()
{
GetDataDirectoryQuery getDirectory = new GetDataDirectoryQuery(Application.persistentDataPath);
dataDirectory = getDirectory.DoQuery();
}
public void loadFileList(string path)
{
if (!Directory.Exists(Application.persistentDataPath + "/" + path))
{
Directory.CreateDirectory(Application.persistentDataPath + "/" + path);
}
GetDataDirectoryQuery getDirectory = new GetDataDirectoryQuery(Application.persistentDataPath, path);
dataDirectory = getDirectory.DoQuery();
}
public DataDirectory GetDataDirectory()
{
return dataDirectory;
}
#endregion
#region Save&Read interface
public void setData<TData>(TData data) where TData : class
{
jsonContainer.Register(data);
}
public TData getData<TData>() where TData : class, new()
{
TData data = jsonContainer.Get<TData>();
if (data == null)
{
var key = typeof(TData);
if (mInstance.ContainsKey(key.ToString()))
{
data = JsonMapper.ToObject<TData>(mInstance[key.ToString()].ToJson());
jsonContainer.Register(data);
}
else
Debug.LogWarning("No Such Data");
}
return data;
}
#endregion
}
#region DataTime
/// <summary>
/// Every Time Create&Save Recording this Time
/// </summary>
public class JsonIOUtilitySaveDate
{
public long timeStamp;
public string timeStr;
public JsonIOUtilitySaveDate()
{
timeStamp = DateUtil.getTimeStamp();
timeStr = DateUtil.getFullDateMsg();
}
}
public class DateUtil
{
public static string getFullDateMsg()
{
return DateTime.Now.ToString("yyyy-MM-dd") + " " + DateTime.Now.ToString("HH:mm:ss");
}
public static string getDayDateMsg()
{
return DateTime.Now.ToString("HH:mm:ss");
}
public static long getTimeStamp()
{
TimeSpan ts = DateTime.Now - new DateTime(1970, 1, 1, 8, 0, 0, 0);
return Convert.ToInt64(ts.TotalSeconds);
}
}
#endregion
#region IOCContainer
/// <summary>
/// IOC For Json
/// </summary>
public class JsonIOCContainer
{
private Dictionary<Type, object> mInstances = new Dictionary<Type, object>();
public void Register<T>(T instance)
{
var key = typeof(T);
if (mInstances.ContainsKey(key))
{
mInstances[key] = instance;
}
else
{
mInstances.Add(key, instance);
}
}
public T Get<T>() where T : class
{
var key = typeof(T);
if (mInstances.TryGetValue(key, out var retInstance))
{
return retInstance as T;
}
return null;
}
public Dictionary<Type, object> getInstance()
{
return mInstances;
}
public void Clear()
{
mInstances.Clear();
}
}
#endregion
//存放当前目录信息(包括文件夹以及Json存档,如果以后相加新模块在结构类里添加新的list即可)
public class DataDirectory
{
//当前的目录
public string directoryName;
public string absPathName = "";
//如果有父级
private string parentsPathName;
//当前目录包含的文件夹名称
public List<string> childDirectoryNames;
//当前目录包含的JsonFile
public List<string> childJsonFile;
public DataDirectory(string directoryName, List<string> childDirectoryNames, List<string> childVideoNames)
{
this.directoryName = directoryName;
this.childDirectoryNames = childDirectoryNames;
this.childJsonFile = childVideoNames;
this.absPathName = "";
}
public DataDirectory(string directoryName, string absPath, List<string> childDirectoryNames, List<string> childJsonFile)
{
this.directoryName = directoryName;
this.childDirectoryNames = childDirectoryNames;
this.childJsonFile = childJsonFile;
this.absPathName = absPath;
}
//测试用,结构化输出
public string toString()
{
string msg = "";
msg += "Path:\n" + directoryName + "\n";
msg += "AbsPath:\n" + absPathName + "\n";
msg += "ParentPath:\n" + getParentPath() + "\n";
msg += "Directroy:\n";
foreach (string s in childDirectoryNames)
{
msg = msg + s + "|";
}
msg += "\nJsonFile:\n";
foreach (string s in childJsonFile)
{
msg = msg + s + "|";
}
return msg;
}
public string getAbsPath()
{
return absPathName + "/";
}
public string getParentPath()
{
parentsPathName = getParentPathWithPath(directoryName);
return parentsPathName;
}
public string getAbsParentPath()
{
//存在多级目录的
return getParentPathWithPath(absPathName);
}
private string getParentPathWithPath(string originPath)
{
string parentsPath_ = "";
string[] dirArray = originPath.Split('/');
dirArray[dirArray.Length - 1] = "";
foreach (string dir in dirArray)
{
if (!"".Equals(parentsPath_) && !"".Equals(dir))
{
parentsPath_ += "/";
}
parentsPath_ += dir;
}
if (parentsPath_.Equals("/"))
{
parentsPath_ = "";
}
return parentsPath_;
}
}
#region Query
public class GetDataDirectoryQuery
{
//当前目录名称
private string directoryName;
private string absPathName = "";
public GetDataDirectoryQuery(string directoryName)
{
this.directoryName = directoryName;
}
public GetDataDirectoryQuery(string directoryName, string absPathName)
{
this.directoryName = directoryName + "/" + absPathName;
this.absPathName = absPathName;
}
public DataDirectory DoQuery()
{
List<string> childDirectoryNames = new List<string>();
List<string> childJsonFileNames = new List<string>();
DirectoryInfo dirInfo = new DirectoryInfo(directoryName);
FileInfo[] fileInfos = dirInfo.GetFiles();
DirectoryInfo[] directroyInfos = dirInfo.GetDirectories();
//------------------------getDirectoryNames----------------//
foreach (DirectoryInfo di in directroyInfos)
{
childDirectoryNames.Add(di.Name);
}
//------------------------getVideoNames----------------//
for (int i = 0; i < fileInfos.Length; i++)
{
//有后缀的名字
string fileNameWithSuffix = fileInfos[i].Name;
int index = fileNameWithSuffix.LastIndexOf('.');
//如果后缀不是json直接下一个
if (fileNameWithSuffix.Length - index <= 4)
{
continue;
}
if (fileNameWithSuffix.Substring(index + 1, 4) != "json") continue;
//没有后缀的名字
string fileName = fileNameWithSuffix.Substring(0, index);
childJsonFileNames.Add(fileName);
}
DataDirectory directories = new DataDirectory(this.directoryName, this.absPathName, childDirectoryNames, childJsonFileNames);
return directories;
}
}
#endregion
}