金铉Unity插件库
Unity版本2018.4.32f
目前包含本地化存储功能(根据类名存储读写),TCP客户端监听类型功能
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using UnityEngine; |
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using System.Collections; |
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public class ReporterGUI : MonoBehaviour |
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{ |
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Reporter reporter; |
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void Awake() |
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{ |
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reporter = gameObject.GetComponent<Reporter>(); |
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} |
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void OnGUI() |
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{ |
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reporter.OnGUIDraw(); |
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} |
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}
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