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88 lines
2.6 KiB
88 lines
2.6 KiB
using System.Collections.Generic; |
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using Newtonsoft.Json; |
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using StackExchange.Redis; |
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namespace EGFramework{ |
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public class EGRedisSave : IEGSave, IEGSaveObject |
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{ |
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public string Conn { set; get; } |
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public bool IsInit { set; get; } |
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public ConnectionMultiplexer Redis { set; get; } |
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public IDatabase Database { set; get; } |
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public ISubscriber Subscriber { set; get; } |
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/// <summary> |
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/// connect to redis server |
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/// </summary> |
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/// <param name="conn"> such as server1:6379,server2:6379 </param> |
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public void InitSave(string conn) |
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{ |
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try |
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{ |
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Redis = ConnectionMultiplexer.Connect(conn); |
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IsInit = true; |
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this.Conn = conn; |
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Redis = ConnectionMultiplexer.Connect(conn); |
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Database = Redis.GetDatabase(); |
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Subscriber = Redis.GetSubscriber(); |
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} |
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catch (System.Exception) |
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{ |
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//EG.Print("e:" + e); |
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} |
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} |
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public void AddObject<TObject>(string objectKey, TObject obj) |
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{ |
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if(!Database.KeyExists(objectKey)){ |
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Database.SetAdd(objectKey, JsonConvert.SerializeObject(obj)); |
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}else{ |
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throw new System.Exception("Key already exists in redis database."); |
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} |
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} |
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public void UpdateObject<TObject>(string objectKey, TObject obj) |
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{ |
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if(Database.KeyExists(objectKey)){ |
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Database.SetAdd(objectKey, JsonConvert.SerializeObject(obj)); |
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}else{ |
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throw new System.Exception("Key not exists in redis database."); |
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} |
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} |
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public void RemoveObject<TObject>(string objectKey) |
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{ |
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Database.KeyDelete(objectKey); |
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} |
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public void SetObject<TObject>(string objectKey, TObject obj) |
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{ |
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Database.SetAdd(objectKey, JsonConvert.SerializeObject(obj)); |
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} |
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public TObject GetObject<TObject>(string objectKey) |
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{ |
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try |
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{ |
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string result = Database.StringGet(objectKey); |
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TObject resultObj = JsonConvert.DeserializeObject<TObject>(result); |
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return resultObj; |
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} |
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catch (System.Exception) |
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{ |
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throw; |
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} |
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} |
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public bool ContainsKey(string objectKey) |
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{ |
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return Database.KeyExists(objectKey); |
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} |
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public IEnumerable<string> GetKeys() |
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{ |
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throw new System.NotImplementedException(); |
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} |
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} |
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} |