冯乐乐的《Unity Shader入门精要》附带项目,其中部分shader已经修改测试
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

117 lines
2.9 KiB

3 years ago
fileFormatVersion: 2
guid: f2c827ad027fe4f9991a5c64dc590d17
timeCreated: 1444487780
licenseType: Free
ModelImporter:
serializedVersion: 18
fileIDToRecycleName:
100000: ChestJoint01
100002: HeadJoint01
100004: HipJoint01
100006: Left_AnkleJoint01
100008: Left_ArmJoint01
100010: Left_ElbowJoint01
100012: Left_KneeJoint01
100014: Left_ShoulderJoint01
100016: Left_ThighJoint01
100018: Left_ToeJoint01
100020: Left_WristJoint01
100022: Right_AnkleJoint01
100024: Right_ArmJoint01
100026: Right_ElbowJoint01
100028: Right_KneeJoint01
100030: Right_ShoulderJoint01
100032: Right_ThighJoint01
100034: Right_ToeJoint01
100036: Right_WristJoint01
100038: RootJoint01
100040: Teddy_Bear
100042: //RootNode
400000: ChestJoint01
400002: HeadJoint01
400004: HipJoint01
400006: Left_AnkleJoint01
400008: Left_ArmJoint01
400010: Left_ElbowJoint01
400012: Left_KneeJoint01
400014: Left_ShoulderJoint01
400016: Left_ThighJoint01
400018: Left_ToeJoint01
400020: Left_WristJoint01
400022: Right_AnkleJoint01
400024: Right_ArmJoint01
400026: Right_ElbowJoint01
400028: Right_KneeJoint01
400030: Right_ShoulderJoint01
400032: Right_ThighJoint01
400034: Right_ToeJoint01
400036: Right_WristJoint01
400038: RootJoint01
400040: Teddy_Bear
400042: //RootNode
4300000: Teddy_Bear
9500000: //RootNode
13700000: Teddy_Bear
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: .5
animationPositionError: .5
animationScaleError: .5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
splitTangentsAcrossUV: 1
normalImportMode: 0
tangentImportMode: 1
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: .5
foreArmTwist: .5
upperLegTwist: .5
legTwist: .5
armStretch: .0500000007
legStretch: .0500000007
feetSpacing: 0
rootMotionBoneName:
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: