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19 lines
337 B
19 lines
337 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//资源管理类,用于生成各类资源以方便在场景中进行添加。
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public class BlockResourceManager : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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}
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