冯乐乐的《Unity Shader入门精要》附带项目,其中部分shader已经修改测试
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public class SavedBlock{ |
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public int BlockId { set; get; } |
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public int linkId { set; get; } |
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public int linkFather { set; get; } |
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public int[] linkChild { set; get; } |
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public int ConnectPoint { set; get; } |
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}
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