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31 lines
723 B
31 lines
723 B
Shader "Unity Shaders Book/Chapter 3/Redify" { |
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Properties { |
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_MainTex ("Base (RGB)", 2D) = "white" {} |
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} |
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SubShader { |
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Tags { "RenderType"="Opaque" } |
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LOD 200 |
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CGPROGRAM |
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#pragma surface surf Lambert addshadow |
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#pragma shader_feature REDIFY_ON |
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sampler2D _MainTex; |
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struct Input { |
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float2 uv_MainTex; |
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}; |
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void surf (Input IN, inout SurfaceOutput o) { |
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half4 c = tex2D (_MainTex, IN.uv_MainTex); |
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o.Albedo = c.rgb; |
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o.Alpha = c.a; |
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#if REDIFY_ON |
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o.Albedo.gb *= 0.5; |
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#endif |
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} |
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ENDCG |
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} |
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CustomEditor "CustomShaderGUI" |
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} |